What was left to be forgotten now festers below.
Investigate in the Depths
2 weeks have passed since the disappearance of Research Crew R-013. As the Director of Operations, Lux Van Buren, descend into the depths to investigate the deep-sea research base, the Nuatic-7, in search of any leads to the mystery at hand.
Sift through reality and half-realities to put together the events of the past.
Game FeaturesCurrent Progress Video
Image Gallery
Project Statement
DEADWATER is a narrative detective game exploring the isolation and struggles of infection and caring for the ones you love most. Investigating the disappearance of a research crew, the player discovers that something more sinister happened. The player must utilize odd hallucinations they have begun to experience since boarding the crew’s research base. The game should challenge the player’s morals, presenting characters that are complex and morally grey instead of a perfect black and white story.
I have always been passionate about fiction and the hearts that can be touched through it. When deciding what to do for my senior project, I chose to explore what I could tell through a completely fictional world of my own, giving me free reign to push what can and can’t happen. I will always be an artist first, and because of that I want to take advantage of the game medium to create visuals to further the story I’m trying to tell. I want to be able to challenge myself with the environment I can create to hopefully make the player feel as immersed in the world as the character is. I hope I can show just how much visual creativity has affected me through the game and inspire that same awe in those who play DEADWATER.